Author Topic: Boss Difficulty Fix [Corporal Beast, Lucien, Tormented Demons]  (Read 16 times)

tayloringel

  • Guest
Boss Difficulty Fix [Corporal Beast, Lucien, Tormented Demons]
« on: November 04, 2012, 04:55:30 am »
I have noticed more and more that some of the monsters are just a little too difficult to overcome. Keep in mind that these are all just suggestions and everyone has their own opinion.

|Corporeal Beast|

I think that the corporal beast's mage hits could wouldn't be hurt getting nerfed slightly. Just so that if you are praying magic he will not hit constant 500's through prayer. It makes it nearly impossible to kill him due to the fact that his health regenerates if you die.

|Lucien|

I think this monster is just a beta so excuse me if this is pointless. I noticed that he 1 hits a lot and has infinite life points, ... I think?

|Tormented Demons| I think that the tormented demons should be made non aggressive so that it is possible to kill them without taking numerous amounts of trips and still barely getting a kill.

|Nex| I did not include this in the title because this was a mere thought. I think nex's hits could be nerfed slightly to open up a soloing window. Making her health not regen is also a thought.

Again these are all just suggestions so do not take this personal.
                                                 

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zMarazon

  • Guest
I like where you were going and I agree on somethings. The owners have taken there time with coding the bosses and are slightly happy they probably could and will make the bosses better in many way's we would just have to wait and see.

Nigel

  • Guest
i'm agreeing on all of it it's 100% true what he says corp should be soloable. and td's are way to hard also. Lucien has infinite hp indeed. And nex should just stay the way she is now. Also if you teleport away from a boss hp shouldn't be regenerated. this is my opinion. :)